Wuthering Waves Shorekeeper Build
Rectifier
Shorekeeper Upgrade Materials
Shorekeeper Best Primary Echo
Shorekeeper Best Echo Sets
1
Rejuvenating Glow
Shorekeeper Best Echo Stats
4 Cost: HP% / Healing Bonus
3 Cost: Energy Regen / HP%
1 Cost: HP%
Shorekeeper Best Echo Substats
1
Energy Regen
2
HP%
3
Res. Skill DMG
4
Crit Rate / Crit DMG
Best Echo Combination
4
3
3
1
1
Shorekeeper Weapons Sets
Shorekeeper Best Resonance Chain
1
Sequence Node 2
2
Sequence Node 4
3
Sequence Node 6
Shorekeeper Rotation
Basic Attack 4*
Forte (Astral Chord – Flare Star Butterfly)
Resonance Skill (Chaos Theory) (Quick Cancel)
Jump and Plunge Attack
Basic Attack 3* (Heavy – Mid-air)
Forte (Astral Chord)
Echo (Fallacy of No Return)
Resonance Liberation (End Loop)
Outro (Binary Butterfly)
Shorekeeper Damage Profile
Shorekeeper Best Skill Priority
Intro Skill
Resonance LB
Resonance Skill
Forte Circuit
Basic Attack
Shorekeeper Overview
In Wuthering Waves, The Shorekeeper is a 5-star Spectro character known for using Rectifier-type weapons in battles. She leads Black Shores, a mysterious organization based on a remote island built on a vast Tacetite ore landmass. This guide covers the build for The Shorekeeper in Wuthering Waves, including the best weapons, echoes, stats, and ascension materials.
Shorekeeper Best Team
Checkout Our Wuthering Waves Tier List
Shorekeeper Active Skills
Basic Attack
Origin Calculus
Basic Attack
Unleash up to 4 swift strikes in succession, dealing Spectro DMG. Successfully landing a hit generates one Collapsed Core.
Heavy Attack
Press and hold the Normal Attack Button, consuming STA to enter Release Form. In this state, Shorekeeper can:
· Gather one segment of Speculative Data per second;
· Automatically gather plant collectibles within a specified radius.
Releasing the button or exhausting STA ends the Release Form, unleashing Spectro DMG on targets. Each collected Speculative Data segment is then converted into an [Actual Data] segment along with one Collapsed Core.
Mid-air Attack
Spend STA to execute a Plunging Attack. Upon contact, this move generates a Collapsed Core. Additionally, tapping the Normal Attack Button within a certain window allows a follow-up with Basic Attack Stage 2.
Dodge Counter
After successfully dodging, quickly tap the Normal Attack Button to deliver a counterstrike, inflicting Spectro DMG.
Skill | Stats |
---|---|
Stage 1 DMG | 15.99% |
Stage 2 DMG | 12.00%*2 |
Stage 3 DMG | 11.73%*3 |
Stage 4 DMG | 36.58% |
Heavy Attack DMG | 23.04% |
Plunging Attack DMG | 37.20% |
Dodge Counter DMG | 44.00%*3 |
Heavy Attack STA Cost | 25 |
Plunging Attack STA Cost | 30 |
Resonance Liberation
End Loop
Elementary Stellarealm
Activate the Elementary Stellarealm to continuously heal all team members within its range, restoring HP over time. This healing effect triggers every 3 seconds.
Sophisticated Stellarealm
When nearby team members utilize their Intro Skill within the Elementary Stellarealm, it evolves into Sophisticated Stellarealm. In this enhanced state, for every 20% increase in the Shorekeeper’s Energy Regen, all team members within the area gain a 1% boost in Crit. Rate, with a maximum increase of 10%. This advanced form retains all the benefits of Elementary Stellarealm.
Released Stellarealm
When the Intro Skill is used by nearby team members within the Sophisticated Stellarealm, it evolves into Released Stellarealm. In this final form, for every 10% increase in the Shorekeeper’s Energy Regen, all nearby team members receive a 1% Crit. Rate boost, up to a maximum of 20%. Released Stellarealm encompasses all the effects of Sophisticated Stellarealm. Additionally, when Released Stellarealm is active, the Shorekeeper’s Intro Skill Enlightenment is replaced by Intro Skill Discernment.
Skill | Stats |
---|---|
Healing | 220+1.20% HP |
Stellarealm Duration | 30s |
Cooldown | 25s |
Resonance Cost | 175 |
Concerto Regen | 20 |
Resonance Skill
Chaos Theory
Restore HP for all team members and summon 5 Dim Star Butterflies. Dim Star Butterflies automatically track and attack a target, dealing Spectro DMG.
It can be performed in mid-air.
Skill | Stats |
---|---|
Dim Star Butterfly DMG | 15.75% |
Healing | 660+3.00% HP |
Cooldown | 16s |
Concerto Regen | 20 |
Shorekeeper Passive Skills
Forte Circuit
Astral Chord
Flare Star Butterfly
Generate a floating Collapsed Core when a Normal Attack hits a target, which emerges as a Flare Star Butterfly after 6s. Flare Star Butterflies automatically track and attack a target, dealing Spectro DMG. If there are already 5 Collapsed Cores, the next time the Shorekeeper’s Normal Attack hits a target, one Collapsed Core will instantly transform into a Flare Star Butterfly.
Deduction
When 5 segments of [Actual Data] have been accumulated, casting Heavy Attack will consume all [Actual Data] segments to draw in nearby targets, dealing Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies.
Transmutation
When 5 segments of [Actual Data] have been accumulated, casting Mid-air Attack will consume all [Actual Data] segments to deal with Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies. Tap the Normal Attack Button within a certain time range to perform Basic Attack Stage 2.
Actual Data
The Shorekeeper can accumulate up to 5 segments of [Actual Data].
The Shorekeeper obtains one segment of [Actual Data] when her Normal Attack Origin Calculus hits a target.
Skill | Stats |
---|---|
Flare Star Butterfly DMG | 18.76% |
Deduction DMG | 9.54%*5 |
Transmutation DMG | 37.20% |
Deduction STA Cost | 25 |
Transmutation STA Cost | 30 |
Deduction Concerto Regen | 6 |
Transmutation Concerto Regen | 6 |
Inherent Skill
Cycle of Life
Passive
When a team member is on the brink of a fatal injury, they will not be knocked out. Instead, they will receive 50% of the Shorekeeper’s current HP, while the Shorekeeper’s HP will be reduced by the same amount. This protective effect can be activated once every 10 minutes.
Inherent Skill
Self Gravitation
Passive
When the Shorekeeper is part of the team, Stellarealm is active, or if the team is within the Black Shores area, the Shorekeeper’s Energy Regen increases by 10%. Additionally, if Rover is also in the team, Rover’s Energy Regen will increase by 10% as well.
Special Food
Creamy Clouds
Increases all team members’ DEF by 12% and Max HP by 22%, lasting for 30m. Only effective on your own Resonators in Co-op Mode.
Shorekeeper Swap Skills
Intro Skill
Thus Proved
Character Swap
Enlightenment
When activated, the Shorekeeper restores HP for all nearby team members and summons 5 Dim Star Butterflies. These Dim Star Butterflies automatically seek out and attack targets, dealing Spectro DMG. This ability is categorized as Resonance Skill DMG.
Discernment
While Released Stellarealm is active, the Shorekeeper’s Intro Skill Enlightenment transforms into Intro Skill Discernment. Casting Discernment will end the current Stellarealm, restore HP to all nearby team members, and deal Spectro DMG to targets. This ability is categorized as Critical Resonance Liberation DMG.
Outro Skill
Binary Butterfly
Character Swap
The Shorekeeper summons one Flare Star Butterfly and one Dim Star Butterfly. The butterflies circle all nearby team members, which present for 30s.
When the Flare Star Butterfly is present, tapping on the Dodge Button when a nearby team member is being hit or juggled will allow them to successfully dodge and safely land on the ground. This effect can be triggered up to 5 time(s).
When the Dim Star Butterfly is present, all nearby team members’ DMG is amplified by 15%.
Shorekeeper Stat Bonus
HP+
HP increased by 4.20%.
Healing Bonus+
Healing Bonus increased by 4.20%.
Shorekeeper Resonance Chain
S1
Unspoken Conjecture
When casting Resonance Liberation End Loop, the effective range of the generated Stellarealm is significantly extended, with its duration inreased by 150%s.
S2
Night’s Gift and Refusal
When the Flare Star Butterfly hits a target, the Shorekeeper heals herself by 2% of her Max HP. When the Dim Star Butterfly hits a target, all team members’ DMG increases by 3%. This effect stacks up to 5 times, each stack lasts 30s.
S3
Infinity Awaits Me
When the Stellarealm is present, the Shorekeeper gains 20 Concerto Energy when a nearby team member casts Intro Skill. This effect can be triggered once every 25s.
S4
Overflowing Quietude
When casting Outro Skill Binary Butterfly, all nearby team members’ DMG is amplified by 10%. This effect lasts for 30s.
S5
Echoes in Silence
The effective range of Basic Attack Stage 3 and Deduction is extended by 30%.
S6
To the New World
When casting Intro Skill Thus Proved, Chain Intro Skill Discernment Multiplier is increased by 42%. When casting Chain Intro Skill Discernment, the Shorekeeper’s Crit. DMG is increased by 200%.