Wuthering Waves
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Genshin Impact
Zenless Zone Zero
Zenless Zone Zero
Wuthering-Waves-Yinlin-Image

Wuthering Waves Yinlin Build

electro icon
rectifier

Rectifier

HP HP
880
DEF DEF
105
ATK ATK
32
CRIT Rate CRIT Rate
5%
CRIT DMG CRIT DMG
150%
Max Energy Max Energy
125

Yinlin Upgrade Materials

Coriolus
x60
Coriolus
Group Abomination Tacet Core
x46
Group Abomination Tacet Core
LF Whisperin Core
x4
LF Whisperin Core

Yinlin Best Primary Echo

Yinlin Best Echo Sets

1

Void Thunder
5

Void Thunder

2

Endless Resonance Lingering Tunes
5

Lingering Tunes

Yinlin Best Echo Stats

4 Cost: Crit Rate / Crit DMG

3 Cost: Electro DMG

1 Cost: ATK%

Yinlin Best Echo Substats

1

Crit Rate / Crit DMG

2

ATK

3

Skill

4

ATK% / Liberation

Best Echo Combination

4 Cost

3 Cost

3 Cost

1 Cost

1 Cost

Yinlin Weapons Sets

Yinlin Best Resonance Chain

1

Yinlin Sequence Node 3

Sequence Node 3

2

Yinlin Sequence Node 4

Sequence Node 4

3

Yinlin Sequence Node 6

Sequence Node 6

Yinlin Burst Rotation

Basic Attack *30

Resonance Skill

Echo Skill (Tempest Mephis)

Jump + Basic Attack *5

Outro Skill (Switch to next character)

Resonance Liberation

Intro Skill (Switch to Yinlin)

Yinlin Damage Profile

Yinlin Best Skill Priority

Lingyang Basic Attack

Basic Attack

Yinlin Resonance Skill

Resonance Skill

Yinlin Forte Circuit

Forte Circuit

Yinlin Resonance Liberation

Resonance LB

Yinlin Intro Skill

Intro Skill

Yinlin Overview

Yinlin is a 5★ rarity character from the element_electroElectro element who uses a Rectifier-type weapon. All the information about Yinlin build, guide, team, synergy build, etc. is written below. Additionally, our team has explored Yinlin’s skills and abilities and created a complete review that will help players in their Yinlin build.

Yinlin Best Team

1. Double Electro Ultimate Team

Main DPS

Sub DPS

Support

2. Coordinated Attack DPS Team

Main DPS

Sub DPS

Support

3. Free to Play Team

Main DPS

Sub DPS

Support

4. Starter Team

Main DPS

Sub DPS

Support

Yinlin Video Guide created by Braxophone.

Yinlin Play Style

Apply Sinner’s Marks on Enemies

Before start with Yinlin, make sure the Sinner’s Mark is being used. This means Yinlin can damage a bunch of enemies at once with Sinner’s Mark. Before using any attack, ensure that Sinner’s Mark is active.

Sinner’s Mark– Mark enemies with puppet
Forte Gauge– Hit Enemies with Basic ATK
– Hit Enemies with Resonance ATK
– Gain Judgemental Points to fill the Forte Gauge.

Launch Punishment Marks (Chameleon Cipher)

To fill the Forte Gauge, keep using Basic Attack, Heavy Attack, and Resonance Skill repeatedly. After that, hold down the Basic Attack to trigger the Chameleon Cipher. At this time, make sure not to use Yinlin’s Forte Circuit Skill because it will cancel the Chameleon Cipher. Note: Using Jump + Basic Attack repeatedly gives significantly more Judgemental Points compared to other attacks.

Get– Hit Enemies with Basic ATK
– Hit Enemies with Resonance ATK
– Jump + Basic ATK
Use– After the Forte Gauge is full,
– Hold the Basic Attack to launch the Chameleon Cipher.

Jump ATK + Basic ATK Combination

Using the combination of Jump Attack + Basic Attack deals heavy damage of 863+ to enemies. Additionally, if you hold the Basic Attack, it deals an extra 209+ damage in one go. In total, one time using Jump Attack + Basic Attack + Hold Basic Attack will deal 1072 damage, and Judgemental Points will increase significantly.

Yinlin Active Skills

Lingyang Basic Attack

Basic Attack

Lone Lance

Basic Attack
Yinlin commands her puppet “Zapstring” to unleash up to 4 segments of attack, dealing Electro damage.

Heavy Attack
By expending Stamina, Yinlin directs her puppet “Zapstring” to launch an attack, dealing Electro damage.

Mid-air Attack
Yinlin expends Stamina to recall her puppet “Zapstring,” crashing it to the ground and inflicting Electro damage.

Dodge Counter
After a successful dodge within a certain timeframe, executing a Basic Attack will strike the target, dealing Electro damage.

When Basic Attack connects with the target, it leaves a silk thread linking the puppet “Zapstring” and the target, granting a Sin Binding mark. This mark vanishes when Yinlin exits the field.

Yinlin Resonance Liberation

Resonance Liberation

Sky-breaking Thunder Strike

Inflicts a broad spectrum of Electro damage. Upon hitting a target, it leaves a thread linking the puppet “Zapstring” and the target, while also marking the target with a Sin Binding mark.

Yinlin Resonance Skill

Resonance Skill

Magnetic Roar

Magnetic Roar
The puppet “Zapstring” inflicts Electro damage on the target within range and induces Yinlin into the Magnetic State, which lasts for 8 seconds.

Magnetic State
During the Magnetic State, the puppet “Zapstring” enters a discharge state, augmenting Yinlin’s Basic Attack and Evasion Attack. Additionally, it triggers a Judgment Attack upon dealing damage. Each Basic Attack can trigger only once and can be triggered up to 4 times.

Lightning Execution
Deals Electro damage once, concluding the Magnetic State. Upon striking a target with the Sinner’s Mark, it inflicts additional damage to the target.

Yinlin Passive Skills

Yinlin Forte Circuit

Forte Circuit

Thousand Faces

Thousand Faces
When Yinlin’s Judgment Points are full, Heavy Attack is substituted with Thousand Faces, expending all Judgment Points and inducing widespread Electro damage. Upon striking a target bearing a Sinner’s Mark, the Sinner’s Mark is replaced by a Punishment Mark, persisting for 18 seconds.

Punishment Mark
When a target with a Punishment Mark is harmed, Judgement Thunder descends, dealing Electro damage to all targets bearing a Punishment Mark. This effect can be activated once per second.

Judgment Points
When Zapstring Dance’s Basic Attack lands on a target, it replenishes Judgment Points. When Magnetic Roar from the Resonance Skill strikes a target, it refills Judgment Points. Upon hitting a target, Lightning Execution from the Resonance Skill restores Judgment Points.

Pain Immersion

Inherent Skill

Pain Immersion

Passive
Following the use of the Resonance Skill Magnetic Roar, the critical hit rate is enhanced by 15% for 5 seconds.

Target Focus

Inherent Skill

Target Focus

Passive
The Resonance Skill Lightning Execution’s damage on a target marked with the Sin Binding Mark is elevated by 10%. Additionally, the attack is boosted by 10% when activating this effect, persisting for 4 seconds.

Yinlin Swap Skills

Yinlin Intro Skill

Intro Skill

Silversnow

Character Swap
Utilize the puppet “Zapstring” to unleash a sweeping Electro damage attack.

Electro Strategy

Outro Skill

Electro Strategy

Character Swap
Electro damage receives a 20% increase, while Resonance Liberation damage bonus is heightened by 25%. This effect persists for 14 seconds or until the character exits.

Yinlin Resonance Chain

Yinlin Sequence Node 1

S1

Sequence Node 1

When the Resonance Skill Thunder Summoning strikes a target marked with Sin Binding, the damage is amplified by 70%.

Yinlin Sequence Node 2

S2

Sequence Node 2

Judgment Attack damage is increased by 100%, and 5 additional Judgment Values are recovered upon hit.

Yinlin Sequence Node 3

S3

Sequence Node 3

Punishment Mark activates every 0.75 seconds, boosting Judgment Thunder damage by 15%.

Yinlin Sequence Node 4

S4

Sequence Node 4

Upon triggering Resonance Liberation Breaking Thunder Strike, all characters in the team gain a 20% attack boost for 12 seconds.

Yinlin Sequence Node 5

S5

Sequence Node 5

When the Resonance Liberation Breaking Thunder Strike hits a target marked with both Sin Binding and Punishment Mark, the damage is doubled.

Yinlin Sequence Node 6

S6

Sequence Node 6

After casting Resonance Liberation Breaking Thunder Strike, Yinlin’s Basic Attack triggers Judgment Thunder when hitting a target with a Punishment Mark. Lasts 10 seconds, triggering up to 4 times.

Yinlin Ascension Material

Rank
Lvl
Cost
Material
Material
Material
1
20
Shell Credit
5k
Shell Credit
Pavo Plum
0
Coriolus
Group Abomination Tacet Core
0
Group Abomination Tacet Core
LF Whisperin Core
4
LF Whisperin Core
2
40
Shell Credit
10k
Shell Credit
Pavo Plum
4
Coriolus
Group Abomination Tacet Core
3
Group Abomination Tacet Core
MF Whisperin Core
4
MF Whisperin Core
3
50
Shell Credit
15k
Shell Credit
Pavo Plum
8
Coriolus
Group Abomination Tacet Core
6
Group Abomination Tacet Core
MF Whisperin Core
8
MF Whisperin Core
4
60
Shell Credit
20k
Shell Credit
Pavo Plum
12
Coriolus
Group Abomination Tacet Core
9
Group Abomination Tacet Core
HF Whisperin Core
4
HF Whisperin Core
5
70
Shell Credit
40k
Shell Credit
Pavo Plum
16
Coriolus
Group Abomination Tacet Core
12
Group Abomination Tacet Core
HF Whisperin Core
8
HF Whisperin Core
6
80
Shell Credit
80k
Shell Credit
Pavo Plum
20
Coriolus
Group Abomination Tacet Core
16
Group Abomination Tacet Core
FF Whisperin Core
4
FF Whisperin Core

Other Ascension Material

Basic Resonance Potion
x6
Basic Resonance Potion
Medium Resonance Potion
x7
Medium Resonance Potion
Advanced Resonance Potion
x6
Advanced Resonance Potion
Premium Resonance Potion
x118
Premium Resonance Potion

Skill Upgrade Cost

Shell Credit
x2.03M
Shell Credit
LF Whisperin Core
x25
LF Whisperin Core
MF Whisperin Core
x28
MF Whisperin Core
HF Whisperin Core
x40
HF Whisperin Core
FF Whisperin Core
x57
FF Whisperin Core
Dreamless Feather
x26
Dreamless Feather
Lento Helix
x25
Lento Helix
Adagio Helix
x28
Adagio Helix
Andante Helix
x55
Andante Helix
Presto Helix
x67
Presto Helix