Wuthering Waves
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Genshin Impact
Zenless Zone Zero
Zenless Zone Zero
Lumi Build

Wuthering Waves Lumi Build

electro icon
broadblade

Broadblade

HP HP
680
DEF DEF
72
ATK ATK
27
CRIT Rate CRIT Rate
5%
CRIT DMG CRIT DMG
150%
Max Energy Max Energy
125

Lumi Upgrade Materials

Terraspawn Fungus
x60
Terraspawn Fungus
Hidden Thunder Tacet Core
x46
Thundering Tacet Core
LF Howler Core
x32
Howler Core (Other)
Check out Materials

Lumi Best Primary Echo

1

2

3

Lumi Best Echo Sets

1

2

3

Lumi Best Echo Stats

4 Cost:

3 Cost:

1 Cost:

Lumi Best Echo Substats

1

2

3

4

Best Echo Combination

TBD

TBD

TBD

TBD

TBD

Lumi Weapons Sets

1

2

3

Lumi Best Resonance Chain

1

2

3

Lumi Burst Rotation

Lumi Damage Profile

Lumi Best Skill Priority

Lumi Overview

In Wuthering Waves, Lumi is a 4-star Electro character who wields a Broadblade weapon in battles against opponents. She uses her basic “Yellow Light” attack to summon Squeakie, who inflicts Electro DMG on enemies. Additionally, by consuming STA, Squeakie deals extra Electro damage.

Lumi’s Resonance Skill, “Searchlight Service,” performs different attack moves depending on the stage of her normal attack. For instance, if this skill is triggered in Yellow Light mode, it executes a move called “Pounce.” Her ultimate Resonance Skill, “Liberation Squeakie Express,” allows her to throw a giant Squeakie at the target, dealing with Electro DMG.

Lumi Best Team

1.

Main DPS

Sub DPS

Support

Lumi Active Skills

broadblade

Basic Attack

Navigation Support

Yellow Light: Basic Attack
Summon Squeakie to shoot three shots in a row, dealing Electro DMG.

Yellow Light: Zoom
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Dodge to perform Sprint and enter Zoom Mode, automatically shooting Glitters at a locked-on target and dealing Electro DMG. The DMG dealt is considered Basic Attack DMG.

Yellow Light: Plunging Attack
Consume STA to perform a Plunging Attack, dealing Electro DMG.

Red Light: Basic Attack
Perform up to 3 consecutive attacks, dealing Electro DMG.

Red Light: Heavy Attack
Consume STA to strike the ground with Squeakie, causing an impact dealing Electro DMG. The DMG dealt is considered Basic Attack DMG.

Red Light: Plunging Attack
Consume STA to perform a Plunging Attack, dealing Electro DMG.

Red Light: Dodge Counter
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Basic Attack right after a successful Dodge to attack the target, dealing Electro DMG.

Squeakie Express

Resonance Liberation

Squeakie Express

Throw giant Squeakie at the target, dealing Electro DMG.

Searchlight Service

Resonance Skill

Searchlight Service

Pounce
When in Yellow Light Mode, use Resonance Skill to perform Pounce, which consumes STA to pounce on the target before switching to Red Light Mode.
Lumi will perform a Pounce without STA cost when switched onto the field.

Rebound
When in Red Light Mode, use Resonance Skill to perform Rebound, which consumes STA to leap backward and attack the target before switching to Yellow Light Mode.

Yellow Light Mode
Perform ranged attacks when in Yellow Light Mode. Dodge is unavailable in this mode.

Red Light Mode
Perform melee attacks when in Red Light Mode. Dodge is available in this mode.

Lumi Passive Skills

Signal Light

Forte Circuit

Signal Light

Energized Pounce
When Yellow Light Spark is fully recovered, replace Resonance Skill with Resonance Skill Energized Pounce that deals Electro DMG and enter Red Spotlight Mode. The DMG dealt is considered Basic Attack DMG.
When in Red Spotlight Mode, the DMG Multiplier of Red Light: Basic Attack and Red Light: Heavy Attack is increased, with an extra amount of Sparks recovered.
Red Spotlight Mode ends after performing altogether 4 Basic Attacks and/or Heavy Attacks.

Energized Rebound
When Red Light Spark is fully recovered, replace Resonance Skill with Resonance Skill Energized Rebound that deals Electro DMG and enter Yellow Spotlight Mode. The DMG dealt is considered Basic Attack DMG.
When in Yellow Spotlight Mode,Glitter is replaced by Glare, with an increased DMG Multiplier and an extra amount of Sparks recovered.
Yellow Spotlight Mode ends after shooting 6 Glares.

Laser
Casting Outro Skill consumes all Sparks obtained in the current mode.
Laser can be cast when the amount of consumed Sparks is greater than or equal to 25, dealing Electro DMG. The DMG dealt is considered Basic Attack DMG.
Every 25 Sparks consumed generates 1 extra Laser beam, up to 4 Laser beams.

Yellow Light Spark
Lumi can hold up to 100 Yellow Light Sparks.
Lumi obtains Yellow Light Spark under the following conditions:
When Yellow Light: Basic Attack hits the target;
When Glitter hits the target;
When Glare hits the target;
When Resonance Skill Energized Rebound hits the target;
When casting Intro Skill Sepcial Delivery.

Red Light Spark
Lumi can hold up to 100 Red Light Sparks.
Lumi obtains Red Light Spark under the following conditions:
When Normal Attack Navigation Support hits the target in Red Light Mode or Red Spotlight Mode.

Pathfinding

Inherent Skill

Pathfinding

Passive
Gain 10% Electro DMG Bonus when in Red Light Mode.

Expediting

Inherent Skill

Expediting

Passive
Casting Energized Pounce or Energized Rebound increases ATK by 10% for 5s.

Lumi Swap Skills

Special Delivery

Intro Skill

Special Delivery

Character Swap
Enter Yellow Light Mode and attack the target, dealing Electro DMG.

Escorting

Outro Skill

Escorting

Character Swap
The incoming Resonator has their Resonance Skill DMG Amplified by 38% for 10s or until they are switched out.

Lumi Stat Bonus

ATK+

ATK increased by 4.20%.

Crit. Rate+

Crit. Rate increased by 2.80%.

Lumi Ascension Materials

Rank
Lvl
Cost
Material
Material
Material
1
20
Shell Credit
5k
Shell Credit
Terraspawn Fungus
0
Terraspawn Fungus
Hidden Thunder Tacet Core
0
Thundering Tacet Core
LF Howler Core
4
LF Howler Core
2
40
Shell Credit
10k
Shell Credit
Terraspawn Fungus
4
Terraspawn Fungus
Hidden Thunder Tacet Core
3
Thundering Tacet Core
MF Howler Core
4
MF Howler Core
3
50
Shell Credit
15k
Shell Credit
Terraspawn Fungus
8
Terraspawn Fungus
Hidden Thunder Tacet Core
6
Thundering Tacet Core
MF Howler Core
8
MF Howler Core
4
60
Shell Credit
20k
Shell Credit
Terraspawn Fungus
12
Terraspawn Fungus
Hidden Thunder Tacet Core
9
Thundering Tacet Core
HF Howler Core
4
HF Howler Core
5
70
Shell Credit
40k
Shell Credit
Terraspawn Fungus
16
Terraspawn Fungus
Hidden Thunder Tacet Core
12
Thundering Tacet Core
HF Howler Core
8
HF Howler Core
6
80
Shell Credit
80k
Shell Credit
Terraspawn Fungus
20
Terraspawn Fungus
Hidden Thunder Tacet Core
16
Thundering Tacet Core
FF Howler Core
4
FF Howler Core

Other Ascension Material

Basic Resonance Potion
x6
Basic Resonance Potion
Medium Resonance Potion
x7
Medium Resonance Potion
Advanced Resonance Potion
x6
Advanced Resonance Potion
Premium Resonance Potion
x118
Premium Resonance Potion

Skill Upgrade Cost

Shell Credit
x2.03M
Shell Credit
LF Howler Core
x25
LF Howler Core
MF Howler Core
x28
MF Howler Core
HF Howler Core
x40
HF Howler Core
FF Howler Core
x57
FF Howler Core
Sentinel's Dagger
x26
Sentinel’s Dagger
Waveworn Residue 210
x25
Waveworn Residue 210
Waveworn Residue 226
x28
Waveworn Residue 226
Waveworn Residue 235
x55
Waveworn Residue 235
Waveworn Residue 239
x67
Waveworn Residue 239

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